CA - Chapter 2 - v2.0.0
This is a snapshot of everything contained in chapter 1 and 2 of Chef Adventure.
The v2.0.0 release includes the following since the previous release:
- The core engine of JABS received a radical rewrite/upgrade.
- New system of "proficiency" was added.
- Level scaling was adjusted.
- New system of "skill extension" was added. This works hand-in-hand with the "proficiency" system that was also added.
- HUD received a complete overhaul and now includes multiple components, including a target frame.
- Enemies received numerous balance adjustments.
- Miscellaneous bugs fixed across a multitude of my plugins (sorry no examples- there were a lot).
- New system of "TIME" was added. Though the visual component will be disabled in this release- sorry!
The deployed game is contained within:
ca-ch2-v2.0.0.zip
; created by using RMMZ's deploy-to-windows functionality.
The two "source code" files below are the actual project files itself, uncompiled (autogenerated by github based on this commit).