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v0.3.0

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@jeffinitup jeffinitup released this 23 Oct 07:29
· 2 commits to main since this release

Changelog:

  • Added Filters, which lets you define what items can or cant be picked up by a worn backpack
  • Any worn backpack will now pick up items if your inventory is full, indicated by a sound effect
  • Any worn backpack with a filter will pick up an item if it matches the filter's criteria
  • Added worn satchel and backpack rendering
  • Lunchboxes can now hold drinkable food items, like milk and water bottles
  • Added a system for rendering unique textures for food items stored in the Lunchbox
  • New Lunchbox food textures created by thepiratebananaraman1
  • Integration in KubiMesh/BaKuMe via the collaboration of all time with Battosay
  • More EMI recipe integration
  • Chinese translation by Inf1nlty
  • Fixed a bug with packet identifiers being too long
  • Fixed rendering bug with armor overlays
  • Fixed various minor crash bugs

Full changelog