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GoldenEye Recomp v1.3.0-android.2

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@jeffory jeffory released this 02 Jul 06:23

GoldenEye Recomp v1.3.0-android.2

Prerelease build of the Android handheld port + stability fixes.

Artifacts

  • GoldenEye-Recomp-v1.3.0-android.2-android-arm64.apk — signed Android APK (arm64-v8a).
  • GoldenEye-Recomp-v1.3.0-android.2-linux-amd64.tar.gz — Linux amd64 bundle (run.sh + libs).

Requirements

  • Android: arm64 device with an Adreno (Qualcomm) GPU (needs Vulkan vertexPipelineStoresAndAtomics; Mali is unsupported).
  • You must supply your own legally-owned GoldenEye 007 game data. No copyrighted assets are shipped.

Changes

  • chore(release): v1.3.0-android.2
  • docs: record lockup root cause + Dam render-scale experiment results
  • feat(diag): surface write-watch fault diagnostics in ge.log
  • docs: hand off the open Thor gameplay-lockup investigation
  • feat(diag): watchdog TOTAL-FREEZE trigger for everything-stopped lockups
  • feat(android): enable GPU timestamps on the handheld
  • feat(overlay): per-stage frame-time bars + displayed fps; render-scale combo
  • fix(tools): derive net CP work in perf_report.py
  • feat(tools): perf_report.py -- offline analysis of GE perf telemetry
  • feat(diag): GESPIKE stage-breakdown line + guest-wait/starvation feeds
  • feat(menu): 'Record Perf CSV' toggle in the VIDEO tab
  • feat(diag): GESHOWN2 req/s + loop/s rates (Android)
  • feat(diag): GESHOWN present-pipeline rate line
  • fix(fps): make GEFPS stats match player-perceived performance
  • fix(android): keep the native lib named libge.so
  • fix(android): gate the unverified mouse-look port off on pad-first handhelds
  • perf(android): optimized release build + split debug/release packaging
  • Implemented ALOT of CEpatches
  • fix(input): make mouse-look additive so the right stick works again
  • feat(diag): on-screen + logged guest-FPS benchmark recorder
  • fix(release): scope gh release create to origin repo explicitly
  • docs: add SDD for keyboard & mouse (mouselook) PC support

Provenance

  • game: 77de4b9 (branch perf/arm64-handheld)
  • rexglue SDK: de05de1