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Waterfall fog spawner 1.6

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@jekyllgrim jekyllgrim released this 10 Oct 19:42
· 8 commits to master since this release

Changes

  • Further ensured there will be no desyncs by setting FloatBobPhase to 0 to all classes
  • Added a 5th sprite variation
  • Updated the visibility check function to return a double instead of int (no visible effects except there will be no error in developer mode)