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Virtual Pro Wrestling 2: Recompiled v0.1.0

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@github-actions github-actions released this 18 Jul 14:50
· 58 commits to main since this release

Changes

  • Initial release: the full game is playable end to end — menus, matches (multi-controller included), post-match flow, and automatic cartridge SRAM save persistence
  • High-resolution RT64 rendering with the original N64 visual effects, widescreen support, and full input rebinding
  • Runs the original Japanese release (NA2J); see the Notes below for the ROM requirement

Notes

  • No game assets are included. You must supply your own Virtual Pro Wrestling 2
    (Japan) ROM — SHA1 82DD25A044689EAB57AB362FE10C0DA6388C217A. On first
    launch, click Load ROM and select it; the launcher validates and remembers
    it. VPW2 was Japan-only; fan-translation patched ROMs are not accepted (their hashes differ).
  • Windows SmartScreen: the exe is unsigned, so Windows may warn on first run.
    Click "More info" → "Run anyway".
  • Saves and settings live in %LOCALAPPDATA%\Vpw2Recompiled\ — the cart's
    cartridge save (progress, created wrestlers) persists automatically. Save data is
    compatible across releases unless a release note says otherwise. For a portable
    install, create an empty portable.txt next to the exe.
  • GPU: D3D12 by default. If you hit rendering issues, update your GPU drivers
    first, and please attach %LOCALAPPDATA%\Vpw2Recompiled\Vpw2Recompiled.log
    to any bug report.
  • Known issues are tracked in the README.