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WCW vs. nWo World Tour: Recompiled v0.1.0 (beta)

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@github-actions github-actions released this 07 Jul 03:02

First public beta

WCW vs. nWo World Tour: Recompiled is a native PC port of the N64 original,
produced by statically recompiling the game's MIPS code into C — not an emulator,
not a decompilation. This is the first public release.

  • Fully playable: boots, renders, and runs complete matches with sound in all
    modes — Exhibition, League, League Challenge, Tournament, and WCW vs. nWo.
  • Plug and play: launch, pick your ROM (US release) once, play. The launcher
    validates and remembers it.
  • Local multiplayer for up to 4 players: controllers are auto-assigned to
    players as you plug them in; keyboard drives player 1 by default.
  • High-resolution rendering through RT64 with the game's original visual
    effects intact; widescreen via the Expand aspect-ratio option (default).
  • Saves and rumble without pak juggling: the port emulates a hybrid
    Controller/Rumble Pak — on first boot the game offers to create its save note,
    exactly like real hardware, and saves persist automatically. Rumble works after
    answering the in-game prompt, with no risk to save data.
  • Controls tailored to the game: World Tour's d-pad movement and analog taunt
    are mapped sensibly to modern pads (move on stick or d-pad, taunt on right
    stick, mirrored trigger defense); everything is rebindable in the in-game menu
    (Esc / Back button).

Known issues

  • Framerate is locked to the original (frame interpolation warps geometry in this
    engine; high-framerate support is planned).
  • Rumble is player 1 only (matches the game's own single-pak handling).
  • Overlays (MSI Afterburner) and software like Wallpaper Engine can interfere
    with rendering.

Notes

  • No game assets are included. You must supply your own WCW vs. nWo World Tour
    (USA) ROM — SHA1 5AD2D8359058C8BB71F08E3D3433B7A50D3BB645. On first launch,
    click Load ROM and select it; the launcher validates and remembers it.
  • Windows SmartScreen: the exe is unsigned, so Windows may warn on first run.
    Click "More info" → "Run anyway".
  • Saves and settings live in %LOCALAPPDATA%\WCWRecompiled\ (saves in the
    saves subfolder). For a portable install, create an empty portable.txt next
    to the exe.
  • GPU: Direct3D 12 by default; a DX12-capable GPU and up-to-date drivers are
    required. If you hit issues, please attach
    %LOCALAPPDATA%\WCWRecompiled\WCWRecompiled.log to a bug report.
  • Verify your download: SHA256SUMS contains the checksum of the zip
    (Get-FileHash WCWRecompiled-v0.1.0-Windows.zip in PowerShell to compare).