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v1.0.1-alpha

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@jimmyking9999999 jimmyking9999999 released this 24 Jun 20:06

CUCoreLib v1.0.1 alpha

  • Hot reload! See https://cucorelib.web.app/docs/debug-testing for more details
  • You can now develop your mod without needing to close the game at all! (for basic functionality)
  • Automatic sandbox/debug world config
  • Fixed tiles not working
  • Fixed lifepod in mp
  • Fixed createLocale
  • Improved webapp, added sitemap
  • Added more smart defaults and regular defaults
  • Battery fixes
  • V4.0.0.0 mp compatibility
  • Version checker
  • DestroyAtZeroCondition fixes
  • Liquid sprite mask

Reminder for mod developers:

  • This .dll must be in the BepInEx/plugins/ folder
  • Your own mod must add an assembly reference to this mod. For non-visual studio users, you must add a reference in your .csproj
  • For visual studio users, right click assemblies -> add assembly -> navigate to the CUCoreLib.dll file
  • For more info, see https://cucorelib.jimmyking.dev#setup
<Reference Include="CUCoreLib">
      <HintPath>..\PATH\TO\YOUR\CUCoreLib.dll</HintPath>
</Reference>

Enjoy your modding!