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Jim edited this page Oct 16, 2020 · 1 revision

180 - 360 ft say 100 ft or 100m so the map is 100m x 100m

default plane is 10x0x10

import seetings: 5 pixels per unit, so 540/5 = 108m x 108m

heights

  • path: -1 to 0
  • sprite: 0.1
  • islands: 0 to 1

Rendering > Lighting > Autogenerate

https://docs.unity3d.com/Manual/nav-CreateNavMeshAgent.html

Problems

Move/Rotate/Scale/... tools disabled

Soln: Select ProBuilder Object Selection tool

plane size: -10 x -10 100m x 100m image is 540x540 @ 5px per unit = 108m. plane should be -10.8

git push -u origin remote: Create a pull request for 'map540' on GitHub by visiting: remote: https://github.com/jimu/scream2020/pull/new/map540 remote: To https://github.com/jimu/scream2020.git

  • [new branch] map540 -> map540 Branch 'map540' set up to track remote branch 'map540' from 'origin'.

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