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Releases: jkdansereau/goldeneye-pc-port

GoldenEye 007 PC Port v0.1.0

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@github-actions github-actions released this 04 Sep 04:25

GoldenEye 007 PC Port — v0.1.0 alpha

The full single-player campaign runs. In a full-campaign playtest on this build, 18 of 21 missions were completable start to finish. Known issues:

  • no audio (Phase 3, not started) — the game runs silent;
  • two levels crash mid-mission — Bunker ii and Statue (one root cause, D191);
  • AI characters move too slowly, which breaks Cradle (the final level)
    via Trevelyan's scripted behavior (D193);
  • cutscenes frequently glitch — skipped, wrong camera, misplaced actors (D148/D160);
  • some front-end 3D models are broken (the spinning Nintendo logo)
  • outdoor levels render with a black sky;
  • mouse aim and some textures/transparency have rough edges.

Downloads

File Platform
goldeneye-pc-port-0.1.0-win64.zip Windows x86-64
goldeneye-pc-port-0.1.0-linux-x86_64.tar.gz Linux x86-64

Each contains the engine executable, a README, license texts, and the
prepare-assets tool. No ROM, no game assets. The Windows bundle also
carries its runtime DLLs; the Linux bundle links against your distro's SDL2 /
zlib / libGL (sudo apt install libsdl2-2.0-0 zlib1g libgl1, or the equivalent).

Windows development and playtesting is the primary path; the Linux build boots
and renders (tested on WSLg) but has had far less exercise.

Running it

You supply your own NTSC-U GoldenEye 007 N64 ROM (.z64, big-endian,
SHA-1 abe01e4aeb033b6c0836819f549c791b26cfde83). Only the US ROM is supported
in this alpha.

  1. Unpack the archive.
  2. Make a data/ folder next to the executable and put the ROM in it as
    ge007.ntsc-final.z64.
  3. Run the one-time asset step (needs Python 3.8+):
    python3 prepare-assets/prepare-assets.py
    — it reads your ROM and writes the two data/pc*-ntsc-final/ folders the
    engine needs. Standard library only; a few seconds.
  4. Run the executable from that folder.

Full steps are in the bundled README.md.

Verify the download

sha256sum -c goldeneye-pc-port-<version>-win64.zip.sha256
sha256sum -c goldeneye-pc-port-<version>-linux-x86_64.tar.gz.sha256

Source & docs

https://github.com/jkdansereau/goldeneye-pc-port — built on the
GoldenEye 007 decompilation, architecture
after the Perfect Dark PC port.
Non-commercial fan preservation/research project; not affiliated with any
rights holder.