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Releases: jmitchell38488/cpp_flappydoom

0.1.1-alpha

0.1.1-alpha Pre-release
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@jmitchell38488 jmitchell38488 released this 22 Nov 07:54
  • Fixed gameplay bug from resume menu screen allowing a player to potentially jump if the idle animation repositioned them out of collision
  • Added support for varying pipeline offsets based on difficulty levels, lower levels have bigger offsets, while harder levels have smaller offsets
  • Fixed bug with pipe offset reset if one or more pipes in a row had the same offset

0.1.0-alpha

0.1.0-alpha Pre-release
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@jmitchell38488 jmitchell38488 released this 22 Nov 02:37

Working across platform with chunky assets and some glitching and small bugs. Just working would be a good way to describe it.

Builds on Windows, Linux & Mac (arm & i86).

Clone the repository and build it on your platform for best experience or download one of the pre-build binaries below.