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v0.97
Pre-release
Pre-release
Major change
- Switched from Plotkin's GlkOte to AsyncGlk as the in-browser game client. Mostly invisible if you're playing, but it's the foundation the rest of this release builds on.
CLI changes
--tunnelnow takes a tunnel system name:--tunnel lhr(localhost.run) or--tunnel cf(Cloudflare). The old standalone--tunnel/--cloudflareflags are gone.- New
--transcript PATH(-T) and--recording PATH(-R) — server-side game logging.--transcriptwrites a full transcript with player commands inlined (and player names in multiplayer);--recordingwrites a bare REPLAY-ready command list. Both flush after every write socatshows live state. Works around the emglken bug where in-game SCRIPT/RECORDING only flush on QUIT. - Short options added for most flags.
Themes
- New "Nerd" — green-on-black retro CRT theme.
- New "Redrum" — a dark red theme.
- Light and dark base palettes are now selectable as plain themes for users who want minimal styling.
UI polish
- "Use large status bar" toggle in the sidebar — 1.5× grid font, per-client, persisted locally.
- Sidebar floats over the gameport on narrow viewports (with a corner toggle button) instead of carving screen space out from below.
- Tab cycles between chat and game input.