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Release 16.1

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@fredrikr fredrikr released this 07 Sep 19:41
· 7 commits to master since this release

New/changed functionality:

  • Changed random opcode to work like the standard suggests: If a negative seed in the range [-1,-999] is given, random n gives a sequence of numbers 1 .. (-seed), modulus n.
  • There is now an Ozmoo port, separately maintained, for Oric-1 / Atmos. See readme file.

Optimizations:

  • Made random draw only one random byte value instead of two, when range < 256. Not in benchmark mode though, or existing walkthroughs would stop working.

Bugfixes:

  • Fixed: Special characters Sentence space and Tab in v6 games weren't printed.