You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Unapplied edits badge: when a <name>.edit.gltf/.edit.glb sits next to the
displayed model, a small hint appears in the top-left corner of the viewport. Outside
edit mode the viewer deliberately shows the original — the edit file is a change
request, not the model — which previously looked as if saved work had been lost. The
badge appears in all viewing paths (code block, embed, file view) and updates without
a reload when the edit file is created, deleted or renamed.
Fixed
Leaving edit mode failed silently.TransformControls.dispose() throws in
three r169 (this.traverse is not a function — the class moved from Object3D to Controls, but its dispose() still calls traverse). The error aborted everything
that followed it: edit mode could not be left, the viewport stayed pinned so
auto-rotate and orbit never resumed, and unloading a block never disposed its WebGL
context. Also hardened: a failing rig teardown can no longer block the exit.