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v.1.3.2

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@johnsusek johnsusek released this 23 Dec 15:55
Usage: swiftgodotbuilder <GView.swift> [options]

Options:
  --assets <dir>          Symlink an assets directory into the Godot project
  --project <file>        Use a custom project.godot file (Use "res://main.tscn" for main_scene)
  --godot <command>       Path to Godot (default: godot in PATH, or /Applications/Godot.app)
  --cache <dir>           Workspace cache directory (default: ~/.swiftgodotbuilder/playgrounds)
  --builder-path <path>   Override the SwiftGodotBuilder dependency path
  --view <Type>           Override the GView type to instantiate
  --verbose               Print extra logs and commands
  --quiet                 Suppress informational logs
  --clean                 Delete cached playgrounds and exit
  --release               Build in release mode
  --debug                 Build in debug mode (default)
  --no-run                Do not launch Godot after building
  --codesign              Codesign dylibs
  -h, --help              Show this help text