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v0.1

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@johnsusek johnsusek released this 26 Dec 22:46

Initial release πŸŽ‰

OVERVIEW: Build and run SwiftGodotBuilder GView files

USAGE: swiftgodotbuilder [<options>] [<view-file>]

ARGUMENTS:
  <view-file>             Path to a Swift file containing a GView or @Godot class

OPTIONS:
  --root <root>           Override the root type (GView or @Godot class)
  --assets <assets>       Symlink asset directories into the Godot project (repeatable)
  --include <include>     Copy .swift files from directory into sources (repeatable)
  --godot <godot>         Path to Godot executable
  --cache <cache>         Workspace cache directory
  --builder-path <builder-path>
                          Override the SwiftGodotBuilder dependency path
  --builder-rev <builder-rev>
                          SwiftGodotBuilder branch/tag/commit (default: main)
  --swiftgodot-rev <swiftgodot-rev>
                          SwiftGodot branch/tag/commit (default: main)
  --project <project>     Use a custom project.godot file
  --release               Build in release mode
  --no-run                Do not launch Godot after building
  --codesign              Codesign dylibs
  --clean                 Delete cached playgrounds and exit
  --verbose               Print extra logs and commands
  --quiet                 Suppress informational logs
  -h, --help              Show help information.

Full Changelog: https://github.com/johnsusek/SwiftGodotCLI/commits/v0.1