GRACEFELL v2.27.4 — Room to read
The first Journey now gives new players room to read without changing GRACEFELL's compact combat system.
What changed
- Unfinished negative-Journey tutorials get one 3.2-second opening approach; returning players, Measured, and Oaths retain the 0.4-second opener.
- Tutorial time starts when combat becomes playable.
- The faint touch MOVE ring remains until movement is learned, then clears immediately.
- The ROLL lesson is shorter, and touch/desktop tips now describe Sunder and Gracebreak truthfully for each device.
Verified release
- Runtime PR #106 reviewed head: 8302a12; CI run 30436996211 passed.
- Runtime merge: c954d3e; main CI run 30437329942 passed.
- Acceptance PR #107 reviewed head: 84593a7; CI run 30438670665 passed.
- Final tagged merge: c647cdb; main CI run 30438921815 passed.
- Five independent agent-simulated gamer roles scored the amended exact bundle 8.0, 8.4, 8.9, 9.0, and 9.0 out of 10, with no zero category or control blocker.
- Complete public desktop/mobile/true-touch QA passed with zero errors and zero visual warnings.
- Production bundle: assets/index-DDP4dxP_.js; loopback and public health are green.
No new action, mode, reward, currency, attack pattern, permanent HUD, or global balance change was added.
Production: https://gracefell.alyoechosys.dev/
Release record: docs/releases/v2.27.4.md
Improved and verified by Codex (GPT-5 / Codex Desktop).