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Melee Native v0.1.0 (experimental)

Pre-release
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@jonrosner jonrosner released this 08 Sep 22:21

Experimental Apple Silicon macOS port with a native first-launch setup.

Download Melee-Native-macOS-arm64.dmg, drag Melee Native to Applications, and open it. Select your own Melee US 1.02 image, then click Play. ISO, GCM, CISO and RVZ are supported. The app remembers your image for later launches.

Requires Apple Silicon and macOS 15.5 or newer. No Homebrew or Dolphin installation is needed.

  • SSBM app icon and macOS setup window.
  • Disc validation, controls preview and automatic keyboard focus.
  • Controls, image-change restart and logs in the app menu.
  • Starts without saving and skips the initial save prompt.

This is an incomplete development build. Saving does not work; other gameplay limitations are documented in the README. The app is ad-hoc signed, not Developer ID signed or Apple-notarized.

No disc image, extracted gameplay assets or console firmware are included. Supply your own compatible disc image and keep it accessible while playing. Third-party and artwork notices are included in the app.

Validation: 15 component tests pass; packaged onboarding reaches character selection; repeat-launch and missing-image recovery were checked. The structured code review is clean.