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Nodebuster Archipelago v0.1.3

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@josephwhite josephwhite released this 27 Feb 04:22
· 1 commit to dev since this release

TL;DR

The main highlight are rules based on upgrade connections to help prevent a lot of upgrades being "reachable" in Sphere 0/1 in UT.

Changed

  • Added save file functionality.
    • Connecting to a server will check for save files in user:// with the same seed and player.
    • Saving will occur more frequently.
  • Added additional rules for node connections.
  • Added additional rules to seperate easy milestones from milestones that logically need to be grinded.
  • Set item classification of Progressive SpawnRate from useful to progressive.
  • Disabled auto-unlocking upgrade locations, as save files properly save per slot.

Fixes

  • Save created UUID to file in user:// and load UUID from said file, ensuring UUIDs are reused for future server locking feature.

What's Changed

Full Changelog: v0.1.2...v0.1.3