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v0.4.0

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@jpettitt jpettitt released this 26 Jun 21:32
a27ca0b

A substantial UI redesign plus a new neighbors feature, graduating from v0.4.0-beta with two additional bug fixes.

What's new

  • Neighbors section on repeater nodes — each heard neighbor with color-graded SNR, last-seen time, and 48h contact count, sourced from the integration's neighbor_* entities.
  • Glassmorphism redesign across the hub/node, contact, and channel cards — translucent neutral-gray panels, sectioned layout (technical / location / MQTT / traffic / telemetry), online/offline status text, uptime beside the status, and an orange Repeater badge in the header.
  • Better battery-voltage detection — recognizes short _bat_ style voltage entities (e.g. sensor.…_bat_<node>) while excluding percentage/level sensors.

Bug fixes since the beta

  • Repeaters with many neighbors no longer render permanently offline. On a busy repeater the _neighbor_* entities could outnumber the node's own entities, defeating the entity-suffix heuristic so online/uptime/request_successes failed to resolve. Neighbor entities are now excluded when deriving the node prefix/suffix. (#24)
  • "MeshCore" casing corrected in the English and Polish empty-state messages.

Localization

  • Full parity across English, French, Dutch, German, and Polish (70/70 keys). Polish is a first-class, regression-checked locale.

Security & reliability (carried from 0.3.3–0.3.5)

  • Mesh-sourced strings (adv_name, contact attributes, entity_picture/icon) are HTML-escaped and validated against safe-shape allow-lists.
  • Repeater detection and online-status fixes for current meshcore-ha entity layouts.

If you're upgrading from ≤0.3.2, all users should update (the escaping fix is a security fix).

Credits

Huge thanks to @dida886 (Damian Mainka) for the glassmorphism redesign, neighbors section, battery-detection improvements, and Polish translation (#20), and to @drewmccal (Drew McCal) for the many-neighbors offline fix (#24). 🙏

Full changelog: v0.3.5...v0.4.0