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Engram 0.15.13

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@github-actions github-actions released this 19 Oct 15:12

Fixed

  • Prepare the mascot asset once after a successful load and share pending work
    between concurrent requests. Give each project an independent recursive clone;
    failed loads remain retryable.
  • Reuse fixed geometry for the arcane circle, conjure orb and holo screen while
    preserving independent project effect entities and material values.
  • Forward the Show mascots setting to the scene. Hiding mascots disables their
    complete subtree and frame updates; showing them resumes retained entities
    and state.

These changes remove repeated preparation. Live measurements are still required
to establish startup, frame-rate or memory improvement.