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🧙 Rogue-like Game (WIP)

This is a simple rogue-like game built in Python using the tcod library, inspired by classic dungeon crawlers.


🕹️ Features (so far)

  • Basic movement and input handling
  • Procedural dungeon generation
  • Player character and simple entities
  • Simple spawning and pathing AI
  • Initial simple combat system
  • Turn and action history

🚧 Status

This project is a work in progress and is being built in my spare time. The goal is to learn more about game architecture, rendering, and turn-based mechanics using Python and low-level libraries like tcod.


🧪 Requirements

  • Python 3.10+
  • tcod (install with pip install tcod)
  • Runs in a new window

📸 Screenshots

Coming soon — screenshots of each development stage will be added here later.


🚀 Run the Game

To start the game:

python main.py

(Ensure you're in the project's root directory and dependencies are installed)


🗺️ Roadmap

  • Inventory and healing/powerup items
  • Multi-floor progression
  • Gear and weapons
  • Save/load system

More details and visuals coming soon — stay tuned!

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