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v3.0.3.19
·
36 commits
to All-the-new-things-and-more
since this release
New flags, all detailed in README:
- Normalized Monster XP/Gold
- Don't Mute Jingles
- NPC Guillotine
- Masked Overworld Locations
- Random Town Entrances
- Random Spell Costs
- Build Options
New features:
- Disable Music will mute more and won't affect checksum anymore (as in, will sync properly with unmuted seed)
- Courtesy of mcgrew, the king doesn't ask the player if they want to continue playing when they talk to him.
- Accepting the Dragonlord's offer won't get you a Game Over unless
Three's Companyis On and you're carrying Gwaelin. - The Silver Harp and Gwaelin jingles are now sped up by the
Speed Hacksflag. - Updated default flags
- Made more flags tristatable
- Summary will now show not only differences between the chosen flagset and the standard flagset, but also active cosmetic flags (separately). In the backend, it also won't depend on an encoded string of the standard flagset summary anymore 😅
- This unofficial version's cosmetic flags will now be retained properly when loading another flagset or seed URL.
- For upcoming versions, the user that uses a new version for the first time will be warned that flags might have changed.
Bugfix:
- Bringing Gwaelin to the king will no longer make the throne room guard disappear if there is no vendor in Tantegel.
- Made the top left of Cantlin a block if a vendor is missing (same as Rimuldar)
Change:
- With the
560-755option, Gold Chests would only give 16 different gold values. The base value is now 560 + random(0, 255), uniformly distributed. The Random 1-2000 option has also changed: random amount added each time you open a chest is 0, 1, 3, 7, 15, 31, 63, 127 or 255, and the base value is 2000 minus that.
Important note:
- If too many flags that require ROM space are active at the same time, it might not be possible to generate a seed. Biggest offenders are
Build Options,Hurtmore DoorsandWarp Whistle, so turn one of those off if you run into that problem.