Game Compressor 1.0.1
Game Compressor 1.0.1 focuses on APR game support on internal SSD, image
creation, and cleaner storage workflows.
Compared against v1.0.0.
Key Changes
- Added
Make Imagefor APR Emu workflows. Game Compressor can create direct
.exfator.ffpfsimages from folder games so APR Emu titles can run from
internal SSD. .exfatis the recommended and faster image type for this workflow.- For image creation, Game Compressor automatically builds or refreshes
ampr_emu.indexwhen needed and automatically applies the ShadowMountPlus
read-only image setting for the created image. - Added
Set Read Onlyfor existing image entries. Game Compressor writes the
ShadowMountPlus read-only image hint and requests a rescan for the selected
image. - Improved ShadowMountPlus source discovery by respecting configured
scanpath,
scan_depth,recursive_scan, and manual-list entries. - Improved uncompress/decompression destination handling for image and folder
outputs. - Simplified compression choices by removing the old Fast/miniz profile path and
the temporary raw-only user flow. - Consolidated move/copy actions into target pickers for internal and external
storage. - Bug fixes: clearer output-exists errors and better UI failure notices.
See CHANGELOG.md for the full detailed change list.