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Switchyard Wine Runtime 88ca753ede98

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@jungwuk-ryu jungwuk-ryu released this 29 Jul 06:05
· 147 commits to main since this release

Highlights

  • Restore Chromium Embedded Framework content through a generic, ABI-gated windowless-rendering fallback, including the Epic Games Store surface.
  • Route host input methods through TSF and implement the supporting text-editing services.
  • Add static spatial-audio rendering and Windows power-information queries.
  • Correct D3D12 narrow-float clears and preserve font links across family substitutions.
  • Scope backend-specific AMD interfaces and synthetic GPU data to the configurations that require them.

Validation

  • Source integrity passed for revision 88ca753ede989a12a747aef7e7785d390c38b6d2.
  • Epic Games Launcher 20.1.6-56134335 signed-in Store rendering and input were verified on this revision.
  • The signed runtime passed fresh-prefix, TLS, WoW64 large-address-aware, and assertion-logging smoke tests.
  • Apple notarization status: Accepted (e804acf1-49ac-4375-ad00-3202122d6c6a).

Runtime

  • Source revision: 88ca753ede989a12a747aef7e7785d390c38b6d2
  • Archive SHA-256: 16a74d0be3916eabbfe410c34a497aae10b6ac443d1a56fe39167947f77ed87d
  • Archive size: 771368383 bytes

The runtime archive contains Switchyard Wine only. Switchyard combines it with a user-supplied Game Porting Toolkit installation at runtime.