Switchyard Wine Runtime 88ca753ede98
·
147 commits
to main
since this release
Highlights
- Restore Chromium Embedded Framework content through a generic, ABI-gated windowless-rendering fallback, including the Epic Games Store surface.
- Route host input methods through TSF and implement the supporting text-editing services.
- Add static spatial-audio rendering and Windows power-information queries.
- Correct D3D12 narrow-float clears and preserve font links across family substitutions.
- Scope backend-specific AMD interfaces and synthetic GPU data to the configurations that require them.
Validation
- Source integrity passed for revision
88ca753ede989a12a747aef7e7785d390c38b6d2. - Epic Games Launcher 20.1.6-56134335 signed-in Store rendering and input were verified on this revision.
- The signed runtime passed fresh-prefix, TLS, WoW64 large-address-aware, and assertion-logging smoke tests.
- Apple notarization status:
Accepted(e804acf1-49ac-4375-ad00-3202122d6c6a).
Runtime
- Source revision:
88ca753ede989a12a747aef7e7785d390c38b6d2 - Archive SHA-256:
16a74d0be3916eabbfe410c34a497aae10b6ac443d1a56fe39167947f77ed87d - Archive size:
771368383bytes
The runtime archive contains Switchyard Wine only. Switchyard combines it with a user-supplied Game Porting Toolkit installation at runtime.