Switchyard Wine Runtime eeb99326c247
Pre-release
Pre-release
·
220 commits
to main
since this release
Changes
- Prevents Steam and Chromium/CEF windows from turning white during window moves, surface recreation, and popup or hover-menu updates.
- Hosts foreign compositor surfaces and layers in native views, preserves their pixel formats, and restores compositor layers when content views change.
- Improves foreign-surface presentation by waking remote layer hosts, keeping partial presents on the OpenGL path, waiting for command-stream progress, and pacing frames.
- Bridges native D3D12 object callbacks and falls back to a D3D11 device for Direct2D DC render targets.
- Guards stale 32-bit Rosetta returns, preserves activation-context lookup results, and corrects
WS_EX_COMPOSITEDpaint processing. - Hides windowless helper processes from the Dock.