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Switchyard Wine Runtime eeb99326c247

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@jungwuk-ryu jungwuk-ryu released this 22 Jul 09:19
· 220 commits to main since this release

Changes

  • Prevents Steam and Chromium/CEF windows from turning white during window moves, surface recreation, and popup or hover-menu updates.
  • Hosts foreign compositor surfaces and layers in native views, preserves their pixel formats, and restores compositor layers when content views change.
  • Improves foreign-surface presentation by waking remote layer hosts, keeping partial presents on the OpenGL path, waiting for command-stream progress, and pacing frames.
  • Bridges native D3D12 object callbacks and falls back to a D3D11 device for Direct2D DC render targets.
  • Guards stale 32-bit Rosetta returns, preserves activation-context lookup results, and corrects WS_EX_COMPOSITED paint processing.
  • Hides windowless helper processes from the Dock.