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Releases: kadotreal/InteractiveButtons
Releases · kadotreal/InteractiveButtons
Release list
The Undoing of 1.3.0 (1.4.0)
Added:
- Nothing
Changed:
- Changed EXILED version to 8.8.0 (required version is still the same, 8.4.0)
- Author name back to KadotCom
Removed:
- Removed basically everything from 1.3.0 (to be exact, Creating CustomItemButtons, Creating CustomItemPickups and Creating 330Pickups)
- Removed
CreatePickup
Full Changelog: 1.3.0...1.4.0
Once Again, A Somewhat Major Update (1.3.0)
Added:
- Added CustomItem support, you can now spawn in a CustomItem pickup by using the
API.Features.Create.CreateCustomItemPickupfunction and you can spawn in a CustomItem button by using theAPI.Features.Create.CreateCustomItemButtonfunction. For picking up CustomItems, you can use thePickingUpCustomItemEventArgsevent, and for interacting with CustomItem buttons, you can use theCustomItemButtonInteractedEventArgsevent. - Added a spawn function for SCP 330 items,
API.Features.Create.Create330Pickupcreates an Scp330 pickup with whatever candy you want in it while returning an Scp330 item.
Changed:
- Changed EXILED versions from (presumely) EXILED 8.3.9 to EXILED 8.4.2
- Changed RequiredExiledVersion to 8.4.0
Removed:
- Removed
RoomType spawnRoomfrom theVector3 positionoverload option for theInteractiveButtons.API.Features.Create.CreatePickupfunction as you don't need a SpawnRoom for it if you are setting a static position for it.
Full Changelog: 1.2.0...1.3.0
Another Somewhat Major Update (1.2.0)
Added:
- Added a new variable in the
CreateInteractiveButtonfunction, that beingHasObjectCollisionwhich is used to determine if other items should be able to collide with buttons. It's defaulted to true. - Added a new config option to enable/disable the TestButton command (
have_test_command), it is defaulted to true. - Added a new config option to indicate if the InteractiveButtons plugin initiates the API, or if an external plugin initiates the API. (
init_api_using_external_plugin), it is defaulted to false. - Added config descriptions.
Changed:
- "Cleaned up" the code
- Changed Author to 'InteractDev (KadotCom)'
Removed:
- Nothing
Full Changelog: 1.1.0...1.2.0
Somewhat Major Update (1.1.0)
Added:
- Added Text Button ID, including a bool value for determining if an Button ID is a integer, or if it's a string (
InteractiveButton.IsUsingTextID) - Added two new variables in the InteractiveButton component,
InteractiveButton.ButtonGameObjectwhich is a GameObject instance for the Button, andInteractiveButton.ButtonPickupwhich is a Pickup instance for the Button. - Added new API stuff, including
API.ExistingButtonswhich is a list of Buttons - Added a new variable in the
CreateInteractiveButtonandCreatePickupfunctions, that beingPickupTimewhich is the time it takes to pickup the item, or interact with the button. It's defaulted to one second.
Changed:
- Renamed the CreateAndSpawn command to
TestButton. - Renamed the Spawn API file to
Create.
Removed:
- Removed
InteractiveButton.HasIBas it was an unnecessary bool value.
Full Changelog: 1.0.0...1.1.0
Initial Release (1.0.0)
Added:
literally everything
Full Changelog: https://github.com/kadotcom/InteractiveButtons/commits/1.0.0