Repository navigation
Version 2.1 with dielectric material
Pre-release
Pre-release
What's Changed
- Update main branch to latest working version by @kakol20 in #13
- Fix normals output by @kakol20 in #14
- Stop use of const reference when not optimal by @kakol20 in #15
- Create PointLight object by @kakol20 in #16
- Add Floyd-Steinberg dithering by @kakol20 in #17
- Normal distribution randomisation by @kakol20 in #18
- Cosine weighted ray by @kakol20 in #19
- Scene class by @kakol20 in #20
- Full scene by @kakol20 in #21
- Dielectric material by @kakol20 in #22
- Change point lights to sphere in full scene by @kakol20 in #23
- Change randomisation of full scene by @kakol20 in #24
- Avoid errors when creating folders that do not exist by @kakol20 in #25
Full Changelog: v2.0...v2.1