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Version Comparison: Stable vs Beta
Limited Spectator v1.1.1 is now the current stable release and supersedes both v1.0.2 and v1.1.0-beta.
For all user: Download v1.1.1 - it combines the stability of v1.0.2 with the full configuration system from v1.1.0-beta, with all known issues resolved.
The comparison below is kept for historical reference and for users on legacy versions considering an upgrade.
This section compares the previous stable release (v1.0.2) with the beta release (v1.1.0-beta) that preceded v1.1.1.
- ✅ Running a production/public server
- ✅ Need proven stability and reliability
- ✅ Don't need customization (75 blocks, standard restrictions)
- ✅ Want zero known bugs
- ✅ Prefer simplicity (no config files)
⚠️ Testing on development/test server⚠️ Need configurable distance limits⚠️ Need custom permission levels⚠️ Want flexible interaction controls⚠️ Comfortable troubleshooting known issues⚠️ Want hot-reload capability
| Feature | Stable v1.0.2 | Beta v1.1.0 |
|---|---|---|
| Commands |
/spectator, /survival
|
/spectator, /survival
|
| Flight System | ✅ Adventure + mayfly | ✅ Adventure + mayfly (or Spectator) |
| Distance Limit | 🔒 75 blocks (hardcoded) | ✅ Configurable (default: 75) |
| Dimension Blocking | ✅ Yes (with bug) | ✅ Yes (fixed) |
| HUD Hiding | ✅ Auto-hide + F1 toggle | ✅ Auto-hide + F1 toggle (configurable) |
| Position Tracking | ✅ Basic | ✅ Enhanced with dimension tracking |
| Security | ✅ Server-side enforcement | ✅ Server-side enforcement |
Verdict: Beta has enhanced core functionality with bug fixes.
| Feature | Stable v1.0.2 | Beta v1.1.0 |
|---|---|---|
| Config File | ❌ None | ✅ TOML file (25+ options) |
| Hot-Reload | ❌ Restart required | ✅ /reload command |
| Distance Customization | ❌ Hardcoded (75) | ✅ Any value or unlimited |
| Teleport Behavior | 🔒 Always teleports back | ✅ Teleport or warn only |
| Logout Position Reset | 🔒 Always resets | ✅ Configurable |
| Message Type | 🔒 Action bar only | ✅ Action bar or chat |
| HUD Settings | 🔒 Always auto-hide | ✅ Configurable auto-hide + F1 toggle |
Verdict: Beta offers full customization. Stable is simple but inflexible.
| Feature | Stable v1.0.2 | Beta v1.1.0 |
|---|---|---|
| Permission Level | 🔒 0 (all players) | ✅ 0-4 (per-command) |
| OP Requirement | ❌ Not supported | ✅ Optional OP requirement |
| Per-Command Permissions | ❌ Both commands same | ✅ Separate for /spectator and /survival
|
| Permission Mods | ❌ Not supported | ❌ Not supported (future) |
Verdict: Beta allows granular permission control. Stable is all-or-nothing.
| Feature | Stable v1.0.2 | Beta v1.1.0 |
|---|---|---|
| PvP | 🔒 Always blocked | ✅ Configurable |
| Mob Attacks | 🔒 Always blocked | ✅ Configurable |
| Item Drop | ✅ Blocked + restored | ✅ Blocked + restored (configurable) |
| Item Pickup | ✅ Blocked | ✅ Blocked (configurable) |
| Block Breaking | 🔒 Always blocked | |
| Block Placing | 🔒 Always blocked | |
| Interactable Blocks | 🔒 Doors, trapdoors, gates | ✅ Custom whitelist (any block ID) |
Verdict: Beta offers more control but has known issues with block breaking/placing.
| Feature | Stable v1.0.2 | Beta v1.1.0 |
|---|---|---|
| Invulnerability | ✅ Always enabled | |
| Flight | ✅ Enabled | ✅ Configurable |
| Auto-Start Flying | ✅ Works | |
| Gamemode | 🔒 ADVENTURE only | ✅ ADVENTURE or SPECTATOR |
Verdict: Beta has more options but some don't work correctly yet.
| Aspect | Stable v1.0.2 | Beta v1.1.0 |
|---|---|---|
| Known Bugs | ✅ None (critical bugs fixed) | |
| Production Ready | ✅ Yes | ❌ No (beta testing) |
| Breaking Changes | ✅ None expected | |
| Testing Period | ✅ 6+ days in production | |
| Rollback Risk | ✅ Low |
Verdict: Stable is production-ready. Beta needs more testing.
// Hardcoded in SpectatorMod.java
private static final double MAX_DISTANCE = 75.0;- Fixed 75-block radius
- Cannot be changed without code modification
- Always teleports back when exceeded
- Always shows warnings at 90% threshold
[movement]
max_distance = 75.0 # Any value, or -1 for unlimited
teleport_back_on_exceed = true # Or false for warning only
show_distance_warnings = true # Or false to disable warnings- Any distance (1.0 to infinity)
- Set -1 for unlimited
- Choose teleport vs warning
- Toggle warning messages
Use Cases:
- Small bases (50 blocks): Beta required
- Large builds (200+ blocks): Beta required
- Unlimited freedom: Beta required
- Standard 75 blocks: Both work
// Always permission level 0 (all players)
.requires(source -> source.hasPermission(0))- All players can use both commands
- No customization possible
- No OP requirement
[commands]
spectator_command_permission_level = 0 # 0-4
survival_command_permission_level = 0 # 0-4
require_op_for_spectator = false # true/false- Per-command permission levels
- Optional OP requirement
- Hot-reloadable changes
Use Cases:
- Public server (restrict access): Beta required (set level 2)
- Staff-only spectating: Beta required (set level 2 + OP)
- Open access for all: Both work
// Hardcoded in ClientEventHandler.java
private static final Set<Block> ALLOWED_BLOCKS = Set.of(
Blocks.OAK_DOOR, Blocks.IRON_DOOR, ...all doors/trapdoors/gates...
);- 15 hardcoded blocks (doors, trapdoors, gates)
- Cannot add custom blocks
- Cannot add modded blocks
[interactions]
interactable_blocks = [
"minecraft:oak_door",
"minecraft:stone_button",
"create:copper_valve_handle", # Modded blocks!
"any:block_id"
]- Any Minecraft block ID
- Support for modded blocks
- Hot-reloadable list
- Can be empty (no interactions)
Use Cases:
- Add buttons/levers: Beta required
- Add modded blocks: Beta required
- Remove all interactions: Beta required
- Standard doors/gates: Both work
// Bug: Doesn't track dimension
spectatorStartPositions.put(uuid, position);
// When returning, always assumes OverworldKnown Bug: If you enter spectator in Nether, then somehow get to Overworld, /survival teleports you to Overworld coordinates saved from Nether (wrong location).
// Fixed: Tracks dimension separately
spectatorStartPositions.put(uuid, position);
spectatorStartDimensions.put(uuid, dimension);
// Correctly restores both position AND dimensionFixed: /survival always returns you to the correct dimension and position.
Verdict: Beta has critical bug fix for dimension handling.
No configuration file. All values hardcoded. Changes require:
- Stop server
- Edit source code
- Recompile mod
- Replace JAR
- Restart server
Time: ~5-10 minutes per change
# Edit config
nano config/limitedspectator-common.toml
# Reload in-game
/reloadTime: ~10 seconds per change
Verdict: Beta saves massive time for server admins.
| Metric | Stable v1.0.2 | Beta v1.1.0 |
|---|---|---|
| Memory Usage | ~200 bytes/player | ~250 bytes/player (+dimension tracking) |
| Tick Overhead | ~0.01ms/player | ~0.01ms/player (cached config) |
| Config Loading | N/A | One-time on startup |
| Hot-Reload Time | N/A | ~50ms |
| Network Packets | ~10 bytes (HUD) | ~10 bytes (HUD) |
Verdict: Performance is virtually identical. Beta has negligible overhead from config caching.
| Aspect | Stable v1.0.2 | Beta v1.1.0 |
|---|---|---|
| Lines of Code | ~600 | ~900 (+50% for config system) |
| Maintainability | Good | Excellent (config-driven) |
| Magic Numbers | Many (75, 0, etc.) | None (all in config) |
| Flexibility | Low | High |
| Documentation | Basic | Comprehensive |
Verdict: Beta is more maintainable but more complex.
✅ No known critical bugs
All issues from v1.0.0 and v1.0.1 have been fixed:
- ✅ Item drop bug fixed (v1.0.2)
- ✅ Item pickup implemented (v1.0.2)
- ✅ Gradle deprecations fixed (v1.0.2)
✅ Known Limitations Addressed
The following behaviors were initially considered "issues" but are now documented as Minecraft engine limitations:
-
Fall Damage: Always prevented when
mayfly=true(Minecraft core behavior, not a bug) - Auto-Flying: Players must double-tap spacebar (ADVENTURE mode limitation) - config option removed
- Block Breaking/Placing: Always blocked in ADVENTURE mode (GameMode restriction) - config options removed
- HUD Behavior: Hard-coded auto-hide with F1 toggle - config options removed
-
Mob Attacks: Always blocked (mobs don't target
mayflyplayers anyway) - config option removed
Verdict: Beta is stable and production-ready with clear documentation of Minecraft limitations.
Difficulty: Easy Downtime: ~5 minutes Risk: Low (beta defaults match stable behavior)
Steps:
- Backup server
- Replace JAR file
- Start server (config auto-generates)
- Test thoroughly on dev server first
- Rollback if issues occur
Breaking Changes: None (default config matches stable)
Difficulty: Easy Downtime: ~5 minutes Risk: Very Low
Steps:
- Stop server
- Replace JAR file
- Delete config file (optional)
- Start server
Data Loss: Config settings lost (must reconfigure if upgrading again)
Recommendation: Beta v1.1.0 (after testing)
Reasoning:
- Need tight distance limits (50 blocks)
- Need restricted permissions (ops only)
- Need to disable spectator for events
- Worth testing beta for these features
Config:
[movement]
max_distance = 50.0
[commands]
spectator_command_permission_level = 2
require_op_for_spectator = trueRecommendation: Stable v1.0.2
Reasoning:
- Default 75 blocks is fine
- All players can use commands (no permission needed)
- Want maximum stability
- Don't need customization
Recommendation: Beta v1.1.0 (after testing)
Reasoning:
- Need large distance limits (500+ blocks)
- Want dimension travel enabled
- Need custom interactions (chests, buttons)
- Customization worth the beta risk
Config:
[movement]
max_distance = 500.0
allow_dimension_travel = true
[interactions]
interactable_blocks = ["minecraft:chest", "minecraft:lever", ...]Recommendation: Stable v1.0.2 (now), Beta v1.1.0 (after stable release)
Reasoning:
- Can't risk downtime from beta bugs
- Current features sufficient for now
- Wait for beta to mature into stable v1.1.0
- Upgrade when bugs are fixed
| Server Size | Current | Future |
|---|---|---|
| 1-5 players (tiny) | Stable or Beta | Upgrade to stable v1.1.0 when available |
| 5-20 players (small) | Stable | Test beta on dev server, upgrade when stable |
| 20-50 players (medium) | Stable | Wait for stable v1.1.0 |
| 50-100 players (large) | Stable | Wait for stable v1.1.0 + 1 week testing |
| 100+ players (very large) | Stable | Wait for stable v1.1.0 + 2-4 weeks field testing |
v1.0.0 (2025-11-02)
└─ Initial release
├─ Core features
└─ Known item drop bug
v1.0.1 (2025-11-0X)
└─ Minor fixes
v1.0.2 (2025-11-08) ← LEGACY STABLE
└─ Item drop/pickup bug fixes
├─ Production-ready
└─ No known bugs
v1.1.0-beta (2025-11-09) ← SUPERSEDED
└─ Configuration system
├─ 25+ config options
├─ Dimension tracking fix
└─ Minecraft limitation docs
v1.1.1 (2025-11-14) ← CURRENT STABLE
└─ Configuration system (stable)
├─ Cleaned config (removed non-functional options)
├─ All documentation updated
└─ Production-ready
→ Stable v1.0.2
→ Beta v1.1.0 (test first)
→ Beta v1.1.0 (test first) or wait for stable v1.1.0
→ Stable v1.0.2 (don't risk beta)
→ Beta v1.1.0 (only option, set max_distance = -1.0)
→ Beta v1.1.0 (only option)
→ Beta v1.1.0 is fine (auto-fly doesn't work anyway)
→ Neither version supports this (known limitation)
→ Beta v1.1.0 (only option)
For most users: Start with Stable v1.0.2. It's reliable, tested, and works perfectly for standard use cases.
For advanced users: Try Beta v1.1.0 on a test server first. If the configuration features are valuable to you and the known issues don't affect your use case, consider using it.
For everyone: Watch for Stable v1.1.0 release in the coming weeks, which will combine beta's features with stable's reliability.
Related Pages:
- Beta Features - Detailed beta documentation
- Installation - How to install either version
- Configuration Guide - Beta configuration reference
Questions? Ask on GitHub Discussions or check the FAQ!