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FluxDock 1.0.4

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@github-actions github-actions released this 22 Aug 21:52
· 14 commits to main since this release

On more than one monitor, the widget stays put for a game on another screen.
Fullscreen detection used to ask only whether a fullscreen application was in
front, never which display it was filling. With one monitor those are the same
question. With two they are not, and a widget on a side screen disappeared for a
game that was nowhere near it, which is the one moment a usage readout is worth
having in view.

Same screen still hides, exactly as before, and so does an answer that cannot be
worked out. Two things deliberately keep the old meaning: no process is started
while a game is in front whichever monitor it is on, because that can flash a
console over it, and animation stops for the same reason.

If you are on 1.0.3, the tray menu will offer this one and install it for you. If
you are on 1.0.2 or earlier there is no update check to offer it, so it has to be
installed by hand this once.

Install

Download FluxDock_1.0.4_x64-setup.exe for the installer, or
FluxDock-1.0.4-portable-x64.zip if you would rather keep it in a folder of your
own.

With Scoop:

scoop bucket add fluxdock https://github.com/kalaylienes/fluxdock
scoop install fluxdock

The binary is not code signed, so SmartScreen warns on first run. Choose More
info
, then Run anyway, or build it yourself from source.