Warp4D 1.1.0
Warp4D 1.1 makes per-projection rotation the headline feature. Every visible sheet of each 4D object has its own six-plane transform, and automatic cycling advances those sheets at distinct phases and rates instead of moving them as one rigid stack. The new Per-Projection Rotation slider controls divergence from the shared base rotation; 0° restores the original rigid-stack behavior. The central NES sprite remains readable and projection opacity remains manual. This release also hardens the Windows packager so a failed publish cannot silently reuse an older executable.