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v1.0.1 - Core Viewer Fixes & Audio-Reactive Shaders

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@kannotlogin kannotlogin released this 05 Sep 16:20

πŸš€ Core Viewer & Brush Fixes

The primary focus of this release is fixing the core viewer and resolving rendering issues with native brushes:

  • Geometry & Math: Fixed SprayBrush and LightWire UV mapping by implementing exact Unity Float32 math. Fixed HyperGrid local space quantization.
  • Particle Systems: Fixed Embers drift direction, density, and scale intervals. Removed redundant trailing particles from GeniusParticlesBrush.
  • Brush Behaviors: Fixed M11 brush pressure smoothing and resolved lighting artifacts on the Disco brush.

🎡 Experimental Audio-Reactive Brushes

  • Introduced experimental audio-reactive support across multiple brush shaders.

βš™οΈ Architecture & Demo Setup

  • TiltLoader: External 3D assets are now dynamically loaded.
  • Data: Introduced a data module generator to inline JSON databases.
  • Demo Environment: Added Drag-and-Drop support for local files, sketch selection dropdown, and automatic model-based camera framing. Fixed LFS fetching issues on GitHub Pages.