π Core Viewer & Brush Fixes
The primary focus of this release is fixing the core viewer and resolving rendering issues with native brushes:
- Geometry & Math: Fixed
SprayBrushandLightWireUV mapping by implementing exact Unity Float32 math. FixedHyperGridlocal space quantization. - Particle Systems: Fixed
Embersdrift direction, density, and scale intervals. Removed redundant trailing particles fromGeniusParticlesBrush. - Brush Behaviors: Fixed
M11brush pressure smoothing and resolved lighting artifacts on theDiscobrush.
π΅ Experimental Audio-Reactive Brushes
- Introduced experimental audio-reactive support across multiple brush shaders.
βοΈ Architecture & Demo Setup
- TiltLoader: External 3D assets are now dynamically loaded.
- Data: Introduced a data module generator to inline JSON databases.
- Demo Environment: Added Drag-and-Drop support for local files, sketch selection dropdown, and automatic model-based camera framing. Fixed LFS fetching issues on GitHub Pages.