LiveCodingRemote v1.0.0
HTTP endpoint for triggering Live Coding compilation remotely from Claude Code, scripts, or any HTTP client.
Features
- POST/GET
/compileendpoint triggers synchronous Live Coding compilation - Returns JSON with success/failure status and compiler error logs
- Parses UnrealBuildTool log for MSVC and Live++ errors
compile.ps1script for CLI usagesetup-mcp.ps1for Claude Code MCP tool configuration
Packaging Fix (Mandatory)
Raw socket port availability check before binding HTTP server. Tries ports 1800-1809 sequentially. Prevents cook failures when packaging from the editor (cook commandlet would previously fail to bind port 1800 already held by the running editor).
Requirements
- Unreal Engine 5.x
- Live Coding enabled in editor
Installation
Drop the LiveCodingRemote folder into your project's Plugins/ directory.