Gridlock Neon is a rhythm-based cyberpunk runner game integrated with the KBS Cloud platform. Players steer a lightcycle on an infinite synthwave perspective grid, dodging barriers and collecting shards to synth beats.
- Genre: Rhythm-based Cyber-Runner
- Visuals: Synthwave grid expanding to a neon horizon, neon pink obstacles, glowing blue collectible notes, grid pulse matching sound bass.
- Lanes: Dodge shifting hurdles by sliding between 3 lanes on a grid.
- Beats: Slide/jump in sync with background music beats.
- Collect: Collect memory shards to power up shields and multiply scores.
- Frontend: React, TypeScript, Vite
- Renderer: HTML5 Canvas with custom perspective projection
- Audio: Web Audio API with real-time synthesizer and rhythm beat detection
- Backend: Express, SQLite (for presence, scoreboards, and multiplayer)
- Install dependencies:
npm install
- Start the development server:
npm run dev
Run the deployment script to compile the frontend, install production node modules, configure the systemd service, and register the app in the KBS Cloud Hub catalog:
./deploy.shThis project is licensed under the MIT License. See LICENSE for details.