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Asteroids - robust

See in-development goals and design spec for the project in this public gist. As the project develops and solidifies, more information will move into this readme.

Worklog

Unofficial work log. Can be used as a more detailed commit log history (when it's accurate).

Done

  • Install Unity 2023.1.0b1 (latest beta at the time)
  • Install Visual Studio Code (free)
  • Set up VSCode for Unity following official guide[1]
  • Install latest Blender
  • Create 3D model for player space ship in Blender following Colby's space ship tutorial
  • Set up git repository
  • Script basic 4-control movement for player: accelerate, decelerate, turn left, turn right
  • Script momentum and angular momentum for player
  • Basic replay system
  • Add coordinator for menu state vs game state

TODO

  • Add menu navigation to replay system
  • Clean up timing system concept

Notes

[1] VSCode's Unity package is no longer supported, but it is still available on github

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Carefully engineered from the ground-up Asteroids game in Unity

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