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FlareSimAE v1.0.4

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@github-actions github-actions released this 17 Oct 02:29

FlareSimAE is a physically based lens flare effect for Adobe After Effects, ported from FlareSim for Nuke.

Windows: CUDA · macOS: Metal (Apple Silicon / Intel)

What's new

  • Fixed the macOS plug-in not appearing in After Effects.
  • Simplified downloads: just the plug-in, installation instructions, and license notices.

Install

Download the ZIP for your system, extract it, and copy the plug-in into your After Effects Plug-ins folder. Restart After Effects.

Installation guide · Source code

Credits: Steve Watts Kennedy (FlareSim for Nuke) and Eamonn Nugent (original renderer).

The Mac build is ad-hoc signed, not notarized. Some rendering modes still use CPU fallback.