A quiet procedural island you walk in the browser. Day fades into night, the wind moves through the trees, and nothing asks you to hurry. Inspired by games like Proteus.
Terrain, creatures, and sound are all generated at runtime by a small custom engine. The whole game is 400 KB.
Play on itch.io · Play in browser · Source
- TypeScript + Vite 6
- Custom WebGL2 renderer (no runtime dependencies)
- Custom loop: procedural world, pixel post, generative Web Audio
npm install
npm run dev # http://localhost:5173
npm run build # type-check + bundle → dist/
npm run preview # serve the production build
npm testStatic hosting: upload dist/ (relative base, works in itch embeds). Vercel rewrites for legacy /privacy and /terms are in vercel.json.
| Input | Action |
|---|---|
| Click / tap | Start (unlocks audio) |
| WASD / arrows | Walk |
| Mouse | Look |
| Shift | Stroll |
| Esc | Settings |
Touch devices get an on-screen stick; drag elsewhere to look.
Shareable islands use query params, e.g. ?seed=A7C3E911&t=0.26&weather=clear&goto=marsh.
MIT © 2026 kengocodes




