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Using particles with extra data
If you want to use particles that require extra data (REDSTONE, FALLING_DUST, BLOCK_DUST, BLOCK_CRACK, ITEM_CRACK), you also need to put that extra data in the config.
All of the below are examples - the important bits are what follows the X-particle-data key!
Let's say you want to set the normal selection particle to REDSTONE; Then your config should look similar to this:
[...]
particle: REDSTONE
particle-data:
# RGB color data - numbers from 0 to 255
r: 0 # red
g: 0 # green
b: 0 # blue
# Relative particle size
size: 0.9
[...]Now you want to set the clipboard particle to FALLING_DUST (works the same for BLOCK_DUST and BLOCK_CRACK):
[...]
clipboard-particle: FALLING_DUST
clipboard-particle-data:
# Block material
material: DIAMOND_BLOCK
[...]Finally, you want to set the others-particle field in send-particles-to-all to ITEM_CRACK:
[...]
send-particles-to-all:
others-particle: ITEM_CRACK
others-particle-data:
material: STICK
[...]IMPORTANT: If you are running a server on 1.12 or lower, you need to note the following when using either BLOCK_CRACK, BLOCK_DUST, or FALLING_DUST:
- after the material, you might also need the extra data/durability. E.g. brown wool is just YELLOW_WOOL in 1.13+, but in 1.12- it is WOOL with data 4, so you would write it as in the following example:
particle: FALLING_DUST
particle-data:
material: WOOL
data: 4You can obviously put any of the particles in any of the fields; I just used different ones to illustrate its structure.