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Guilded 7.0.0 — Recruitment, public dungeon leaderboards and Guilded Dungeons
Guilded 7.0.0 — Recruitment, public dungeon leaderboards and Guilded Dungeons
Major release, October 19, 2026. Addon, bot and Windows companion move together to 7.0.0;
protocol remains 2. A new standalone addon, Guilded Dungeons 7.0.0, ships alongside.
Two database migrations (they only add tables and one column; applied automatically on deploy).
This release finishes the six requests from 18 October 2026 (see ROADMAP.md).
In-game results are in the checklist.
Recruitment on the website
- Sign in with Discord on guilded.kcaron.top (Discord's "identify" permission only).
- guilded.kcaron.top/recruitment/ lists open guilds and raid cores, with filters for class,
role, faction, language and realm, in English and French. - Officers set their listing with
/mod recruit set(the guild's, or one core's withcore:),
and check it with/mod recruit status. Only approved servers are listed (not Guilded Lite). - Players apply from the website. The application arrives in the applications channel (or
the officer log) with Accept, Decline and Spam buttons, and the player is told the
answer by DM and on their page at /me/. - Players can post a "Looking for a guild" card for 30 days.
- Limits against spam: 5 applications a day, one waiting application per listing, and a report
button on every listing and card.
Public dungeon leaderboards
- guilded.kcaron.top/leaderboards/: the best run per character for each dungeon, filtered by
season, level bracket (15-29, 30-44, 45-59, 60), class, role and "confirmed by the party", plus a
page per character. - Runs come from players' companions (personal mode, below) and from guilds that opt in with
/mod leaderboard share:true. - Every run is checked: completed, real times, the uploader was in the party, no duplicates.
Party members who upload the same run confirm it; a disagreement hides it.
New addon: Guilded Dungeons
- For players without a guild, or whose guild doesn't use Guilded: the same dungeon timer, run
results and scores as Guilded, in a small separate addon. Commands:/gdungeonsor/gdg. - With Guilded installed too, Guilded Dungeons stays silent and Guilded counts the run.
- Download:
GuildedDungeons-v7.0.0.zipon the GitHub release.
Companion (Windows and online)
- Personal mode: sign in at guilded.kcaron.top/me/, choose Get a companion code, and paste
it in the companion. It uploads your finished dungeon runs to the public leaderboards; no guild
needed.
This works in the Windows companion and in the online companion at guilded.kcaron.top/companion/
(pickGuildedDungeons.lua, orGuilded.lua, then Sync now). - Export to spreadsheet: CSV files for standings, loot, attendance, raids and dungeon scores
from your SavedVariables, into a folder you choose. They open in Excel with accents intact.
Discord bot
/officer exportsends officers a CSV of the server's standings, EP/GP ledger, loot,
attendance or roster, visible only to them. It replaces/report export.- All-level dungeon season, ready to start:
/officer dungeon bracket-previewshows the
provisional season (four brackets, routes, level ranges and target times, marked provisional);
/officer dungeon bracket-startstarts it at a set time;/officer dungeon recalibrate
replaces a route's target from real runs without changing scores already earned. Seasons
already running are unchanged. - Ko-fi:
/helplinks to ko-fi.com/wowguilded. Guilded stays free.
Commands that moved
| Before | Now |
|---|---|
/report export what: |
/officer export table: |
| (new) | /mod recruit set, /mod recruit status |
| (new) | /mod leaderboard share: |
/officer, /organize and /mod stay hidden from members (6.7.0). If an officer can't see them,
/setup explains the one-time Integrations setting.
Website and links
- Ko-fi links on every guide page, the GitHub README (with a Sponsor button) and the addon and
companion READMEs. The website itself is updated separately.
Owner setup for website sign-in
Without these three settings the sign-in, recruitment applications and personal codes stay off,
and the pages say so; the public lists still work.
- Discord Developer Portal → the Guilded application → OAuth2 → Redirects → add
https://guilded.kcaron.top/auth/callback→ Save. - Copy the OAuth2 Client Secret (not the bot token).
- On the server, add to
.env.local:DISCORD_OAUTH_CLIENT_SECRET,PUBLIC_SITE_URL=https://guilded.kcaron.top
andWEB_SESSION_SECRET(32 or more random characters), then restart the bot.
Details: WEB_SIGNIN_AND_RECRUITMENT.md,
PUBLIC_DUNGEON_LEADERBOARDS.md,
DUNGEON_SEASON_BRACKETS.md.
Database
20261119100000_web_recruitment: website accounts and sessions, recruitment listings,
applications, player cards and reports.20261119110000_public_dungeons: personal companion codes and credentials, public runs, and
GuildSettings.publicDungeonRuns(off by default).
Checked
- Automated: TypeScript, ESLint, both addon validators, the Worker build and the full test suite,
including sign-in, cookies and CSRF, recruitment and applications, run trust checks, leaderboard
queries, CSV export, the provisional season and Guilded Dungeons running next to Guilded. - Before publishing, on 19 October: the 7.0.0 test checklist (in game,
in Discord and on the website).