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v0.3.6

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@github-actions github-actions released this 27 Feb 05:35
· 449 commits to main since this release

Fixes

  • Fix PulseAudio capture delivering audio only ~2x/sec (set explicit fragsize=4096, was using PA default ~88KB)
  • Runtime-load PulseAudio via dlopen — release binaries no longer crash on systems without libpulse installed
  • Truncate long audio device names in UI to prevent panel width blowout

Added

  • --audio-test CLI flag: standalone audio diagnostic (no GPU, works over SSH)
  • Periodic audio health logging (reads/s, latency stats, throughput) every 5s
  • PHOSPHOR_AUDIO_DEBUG=1 env var for per-read verbose logging
  • AudioSystem::Drop for clean thread shutdown on exit

Changed

  • Skip cpal device enumeration when PulseAudio is active (eliminates JACK "cannot connect" noise)
  • CI no longer requires libpulse-dev build dependency

Downloads

Platform File Notes
macOS .dmg Universal binary (Apple Silicon + Intel)
Linux x86_64 .tar.gz glibc 2.35+ (Ubuntu 22.04+, Debian 12+)
Windows x64 .zip Windows 10+

Getting started

macOS: Open the DMG, drag Phosphor.app to Applications (or run directly). Signed and notarized.

Linux / Windows: Extract, run phosphor from the extracted directory. The assets/ folder must be next to the binary.

Requirements

  • GPU: Vulkan (Linux/Windows) or Metal (macOS)
  • Audio: Built-in mic or line-in for audio-reactive visuals
  • NDI® (optional): NDI® SDK runtime for network video output
  • Video playback (optional): ffmpeg on PATH for media layers

NDI® is a registered trademark of Vizrt NDI AB.