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v1.16.0

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@github-actions github-actions released this 23 Jul 19:09
· 246 commits to main since this release

Changed

  • Ascend is now a spectral mountain range instead of a flat band — the seven frequency bands each raise their own peak across the width, so the horizon is terrain that dances band-by-band, and brightness lifts the whole range up the frame rather than nudging a low bar pinned to the bottom. A kick punches the range up on the beat. It shipped in v1.15.0 as a nearly-flat line that only slid up and down.

Fixed

  • A particle effect with trail_length 0 whose shader still drew trails rendered a black screen — the layer went black and flooded the log with thousands of errors a second, with no hint the two settings were coupled. It also hit any trail effect scaled past 500K particles, where trails switch off automatically. Both now render correctly.
  • The stereo image crept to the rightpan and stereo_corr rose faster than they fell, so anything moving between the speakers settled right of where it actually sat: a hi-hat panning hard left/right averaged 0.66 where 0.50 is centre. Both now smooth evenly in each direction. stereo_width is unchanged, being a width rather than a position.

Downloads

Platform File Notes
macOS .dmg Universal binary (Apple Silicon + Intel)
Linux x86_64 .tar.gz glibc 2.35+ (Ubuntu 22.04+, Debian 12+)
Windows x64 .zip Windows 10+

Getting started

macOS: Open the DMG, drag Fosfora.app to Applications (or run directly). Signed and notarized.

Linux / Windows: Extract, run fosfora from the extracted directory. The assets/ folder must be next to the binary.

Requirements

  • GPU: Vulkan (Linux/Windows) or Metal (macOS)
  • Audio: Built-in mic or line-in for audio-reactive visuals
  • NDI® (optional): NDI® SDK runtime for network video output
  • Video playback (optional): ffmpeg on PATH for media layers

NDI® is a registered trademark of Vizrt NDI AB.