v1.16.0
Changed
- Ascend is now a spectral mountain range instead of a flat band — the seven frequency bands each raise their own peak across the width, so the horizon is terrain that dances band-by-band, and brightness lifts the whole range up the frame rather than nudging a low bar pinned to the bottom. A kick punches the range up on the beat. It shipped in v1.15.0 as a nearly-flat line that only slid up and down.
Fixed
- A particle effect with
trail_length0 whose shader still drew trails rendered a black screen — the layer went black and flooded the log with thousands of errors a second, with no hint the two settings were coupled. It also hit any trail effect scaled past 500K particles, where trails switch off automatically. Both now render correctly. - The stereo image crept to the right —
panandstereo_corrrose faster than they fell, so anything moving between the speakers settled right of where it actually sat: a hi-hat panning hard left/right averaged 0.66 where 0.50 is centre. Both now smooth evenly in each direction.stereo_widthis unchanged, being a width rather than a position.
Downloads
| Platform | File | Notes |
|---|---|---|
| macOS | .dmg |
Universal binary (Apple Silicon + Intel) |
| Linux x86_64 | .tar.gz |
glibc 2.35+ (Ubuntu 22.04+, Debian 12+) |
| Windows x64 | .zip |
Windows 10+ |
Getting started
macOS: Open the DMG, drag Fosfora.app to Applications (or run directly). Signed and notarized.
Linux / Windows: Extract, run fosfora from the extracted directory. The assets/ folder must be next to the binary.
Requirements
- GPU: Vulkan (Linux/Windows) or Metal (macOS)
- Audio: Built-in mic or line-in for audio-reactive visuals
- NDI® (optional): NDI® SDK runtime for network video output
- Video playback (optional):
ffmpegon PATH for media layers
NDI® is a registered trademark of Vizrt NDI AB.