v1.22.0
Added
- Water now flows around obstacles for real. A new Fluid flow toggle in the Obstacle panel solves a true incompressible flow around your silhouette, so the sheet parts with a bow wave and sheds a wake and eddies behind the form — where before it was per-particle steering nudging water past a flat outline. Tide rides the field by default and Flux's smoke can opt in; Speed, Follow, Eddies, Smooth, and a Detail (128/256/512) quality control tune it live.
Downloads
| Platform | File | Notes |
|---|---|---|
| macOS | .dmg |
Universal binary (Apple Silicon + Intel) |
| Linux x86_64 | .tar.gz |
glibc 2.35+ (Ubuntu 22.04+, Debian 12+) |
| Windows x64 | .zip |
Windows 10+ |
Getting started
macOS: Open the DMG, drag Fosfora.app to Applications (or run directly). Signed and notarized.
Linux / Windows: Extract, run fosfora from the extracted directory. The assets/ folder must be next to the binary.
Requirements
- GPU: Vulkan (Linux/Windows) or Metal (macOS)
- Audio: Built-in mic or line-in for audio-reactive visuals
- NDI® (optional): NDI® SDK runtime for network video output
- Video playback (optional):
ffmpegon PATH for media layers
NDI® is a registered trademark of Vizrt NDI AB.