v0.0.13
What's Changed
- V2 chunked rendering by @kevinyamauchi in #45
- multiscale lut by @kevinyamauchi in #46
- v2 frustum culling by @kevinyamauchi in #47
- chunked async by @kevinyamauchi in #48
- combine 2d and 3d by @kevinyamauchi in #49
- integrate 2d and 3d by @kevinyamauchi in #50
- clean up lut pipeline by @kevinyamauchi in #51
- Cellier integration by @kevinyamauchi in #52
- update v2 render architecture by @kevinyamauchi in #53
- Add models v2 by @kevinyamauchi in #54
- add initial CellierController by @kevinyamauchi in #55
- add v2 event bus by @kevinyamauchi in #56
- add 2d image rendering by @kevinyamauchi in #57
- Add logging by @kevinyamauchi in #58
- fix signatures in rendering tests by @kevinyamauchi in #59
- add camera redraw by @kevinyamauchi in #60
- extend dims to nD by @kevinyamauchi in #61
- in-memory image visualization by @kevinyamauchi in #62
- Add transforms by @kevinyamauchi in #63
- Use transforms multiscale by @kevinyamauchi in #65
- ci(dependabot): bump codecov/codecov-action from 5 to 6 by @dependabot[bot] in #64
- ome-zarr datastore by @kevinyamauchi in #66
- update the iso/mip rendering shader by @kevinyamauchi in #67
- add render config by @kevinyamauchi in #68
- improve startup by @kevinyamauchi in #69
- Add gui api by @kevinyamauchi in #71
- ci(dependabot): bump softprops/action-gh-release from 2 to 3 by @dependabot[bot] in #70
- Add mesh by @kevinyamauchi in #72
- Add points and lines by @kevinyamauchi in #73
- Transform validation demo by @kevinyamauchi in #74
- update transparency by @kevinyamauchi in #75
- Controller refactor by @kevinyamauchi in #76
- remove controller from widgets by @kevinyamauchi in #77
Full Changelog: v0.0.12...v0.0.13
What's Changed
- V2 chunked rendering by @kevinyamauchi in #45
- multiscale lut by @kevinyamauchi in #46
- v2 frustum culling by @kevinyamauchi in #47
- chunked async by @kevinyamauchi in #48
- combine 2d and 3d by @kevinyamauchi in #49
- integrate 2d and 3d by @kevinyamauchi in #50
- clean up lut pipeline by @kevinyamauchi in #51
- Cellier integration by @kevinyamauchi in #52
- update v2 render architecture by @kevinyamauchi in #53
- Add models v2 by @kevinyamauchi in #54
- add initial CellierController by @kevinyamauchi in #55
- add v2 event bus by @kevinyamauchi in #56
- add 2d image rendering by @kevinyamauchi in #57
- Add logging by @kevinyamauchi in #58
- fix signatures in rendering tests by @kevinyamauchi in #59
- add camera redraw by @kevinyamauchi in #60
- extend dims to nD by @kevinyamauchi in #61
- in-memory image visualization by @kevinyamauchi in #62
- Add transforms by @kevinyamauchi in #63
- Use transforms multiscale by @kevinyamauchi in #65
- ci(dependabot): bump codecov/codecov-action from 5 to 6 by @dependabot[bot] in #64
- ome-zarr datastore by @kevinyamauchi in #66
- update the iso/mip rendering shader by @kevinyamauchi in #67
- add render config by @kevinyamauchi in #68
- improve startup by @kevinyamauchi in #69
- Add gui api by @kevinyamauchi in #71
- ci(dependabot): bump softprops/action-gh-release from 2 to 3 by @dependabot[bot] in #70
- Add mesh by @kevinyamauchi in #72
- Add points and lines by @kevinyamauchi in #73
- Transform validation demo by @kevinyamauchi in #74
- update transparency by @kevinyamauchi in #75
- Controller refactor by @kevinyamauchi in #76
- remove controller from widgets by @kevinyamauchi in #77
Full Changelog: v0.0.12...v0.0.13