Releases: kewldan/LogicalSystemRemaster
Releases · kewldan/LogicalSystemRemaster
Release list
Logical System v2.4.0
Full Changelog: v2.3.0...v2.4.0
Logical System v2.3.0
Full Changelog: v2.2.2...v2.3.0
Logical System v2.2.2
Full Changelog: v2.2.0...v2.2.2
v2.2.0
Logical System 2.2.0 Button block, ghost previews, floating paste, drag wire painting with auto-rotation, selection move/rotate, silent Ctrl+S with Save As and unsaved-changes protection, persistent settings, chunked render culling, a verified 4-bit ripple-carry adder example and a block reference. Smooth cursor-anchored zoom. Details in CHANGELOG.md.
Logical System 2.1.0
Stability and performance release. Highlights:
- Fixed: thread races corrupting the scheme, clipboard hangs on paste, crash on corrupted saves (loading is now atomic), crash on empty clipboard, save-overwrite rejection, input-layer out-of-bounds writes.
- Performance: event-driven simulation (idle parts of a scheme cost nothing), 12-byte GPU instances instead of 68-byte matrices, half-resolution bloom, leak-free by-value block storage.
- New: undo/redo with gesture grouping, Examples menu with machine-verified schemes (blinker, logic gates, RS latch, full adder), whole-scheme export/import as text, zoom to cursor, block pipette, unsaved-changes title marker.
- Infra: doctest suite, GitHub Actions CI, static single-exe build preset, one-command CMake presets build.
Full details in CHANGELOG.md.
Major changes
1.0.4 is out!
Full Changelog: https://github.com/kewldan/LogicalSystemRemaster/commits/1.0.4