Releases
v0.2.6
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Features
Added support for returning signed distances (SDF) and projected points in BVH CUDA kernels and Python bindings.
Implemented compute_closest_point using Voronoi regions for robust Point-to-Triangle projection.
Implemented precise ray casting parity checking using the closest triangle's centroid in MeshBVH.
Added compute_squared_distance for Point-to-AABB projections.
Added query_points method and bindings to TriangleMesh, routing point queries to the internal BVH.
Refactors & Build
Renamed return_intersected_pts argument to return_prj_pts across the entire codebase.
Bumped library version and dependencies in pyproject.toml.
Examples
Updated ds_bvh.ipynb to elegantly visualize nearest AABB queries.
Added Example 7 to ds_mesh.ipynb demonstrating TriangleMesh.query_points with SDF ray parity check, wireframes, and line-projection visualization.
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