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CombineMulti3DAnimation

Testing how to display a continuous animation with .glb files and three.js

Method

  • blender : making an animation library for an object and saving as .glb file
  • three.js : load the .glb file and show the animation
  • html : make a simple webpage for displaying

In three.js, you need...

  • Scene: The scene is a container that holds all the objects, lights, and cameras to be rendered. It's where you define the positions, rotations, and sizes of objects in your 3D world.
  • Camera: The camera determines which parts of the scene will be rendered onto the screen.
  • Renderer: It creates a canvas element and renders the scene using the camera's position and angle, as well as the effects of lights in the scene, to generate the final image.

DEMO

image

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Testing how to display a continuous animation with .glb files and three.js

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