DLSS5 ReShade AIO v2.1.3
DLSS5 ReShade AIO v2.1.3
This stable release makes source-resolution downsampling effective earlier in the 32-bit pipeline. When a lower Pipeline source resolution override is selected, supported legacy games now reduce the captured frame before its most expensive bridge and transport operations rather than carrying the full-resolution image into the x64 AIO host first.
Included improvements
- Native D3D9 games downsample on the game GPU before classic CPU readback, reducing readback, upload, and shared-transport work.
- ReShade's D3D10.1-backed legacy route now downsamples before its D3D10-to-D3D11 shared handoff.
- Render-target-only D3D10.1 sources are handled through a shader-readable fallback instead of silently losing the optimization.
- The existing
host64source-resolution override remains the single authoritative setting; no new installation steps or compatibility toggles are required. - Normal 64-bit pipeline behavior is unchanged from v2.1.2.
The 32-bit changes were validated across Batman: Arkham City, BioShock, Fable Anniversary, and Fallout: New Vegas. BioShock additionally validated the new D3D10.1 path.
Download the ZIP matching the game's architecture and follow its included README_FIRST.txt. ReShade and NVIDIA's nvngx_dlssnr.dll, nvngx_dlss.dll, and nvngx_dlssg.dll runtimes are not bundled.