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Releases: kikugie/elytra-trims
Releases · kikugie/elytra-trims
Release list
Elytra Trims 1.4.4
Elytra Trims 1.4.3
Fixed
- Crash(?) (not as much a crash, more like a car running out of fuel in the middle of nowhere) with FancyMenu and C2ME together only
Elytra Trims 1.4.2
Changed
- The banner pattern preview icon is now disabled by default. (bugs out too often and I still don't know why)
Fixed
- Resource reload crash with Combatify
- (And a nasty atlas texture recreation which could possibly cause a memory leak if you reload resources a thousand times or something)
Elytra Trims 1.4.1
Fixed
- Resource reload crash with Sleep Tight
Elytra Trims 1.4.0
Changed
- For MC 1.20.2, Elytra Trims on servers must be updated.
Fixed
- Dyed elytra not rendering.
Elytra Trims 1.3.3
Changed
- I took over the All The Trims compatibility.
Elytra Trims 1.3.2
Fixed
- Occasional resource reloading crash, which theoretically shouldn't even happen.
- Temporarily rollback MixinExtras for Memory Leak Fix compatibility, blame the dev there.
Elytra Trims 1.3.1
Elytra Trims 1.3.0
You thought 1.2 runtime textures were my final form?
Added
Config
useBannerTextures- Use banner textures on the elytra instead of shield. No more need to install Vanilla Tweaks. (default: false)
cropTrims- Crop the trims to fit elytra. (default: true)
useDarkerTrim- Use a darker variation of the trim when possible. (default: false)
showBannerIcon- Show the banner icon on the elytra icon. (default: true)
Patterns
- Now generates models for all banners, including modded ones.
Fixed
- Trims not showing up on servers without the mod.
Uuuh
- Maybe some other stuff, idr all the changes.
Elytra Trims 1.2.2
Changed
- Internal patches (DO NOT look up) for 23w31a support
WHY does Mojang have to change rendering code every single update?! Can I please live in peace? You know, touch grass, read books, socialize. Not inspecting code on 2 screens to figure out preprocessor patches I need to add.


