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Releases: kitao/pyxel-vscode
Releases · kitao/pyxel-vscode
Release list
v1.0.3
v1.0.2
- Ask before overwriting resource changes made outside the editor
- Keep existing captures and save delayed captures beside their original game
- Confirm example folder replacement after downloading and omit the native-only flip animation
- Show runtime startup failures with a Retry button and include Python output in the Pyxel output channel
- Fix errors when closing panels and saving resource names containing a backslash on macOS or Linux
v1.0.1
- Remove the MCP server, the bundled skill, and pyxel.mcp.enabled
- Remove the Get Started walkthrough
- Support VS Code 1.85 and newer again
- Stop publishing to the Marketplace and Open VSX from CI
- Run the correct game and project files when switching scripts quickly
- Reload only after all project files have been saved successfully
- Preserve existing resource files when saving fails
- Open resource files with uppercase extensions in the Pyxel Editor
- Show errors from each game or resource panel independently
- Send keyboard shortcuts only to the active Pyxel panel
- Keep the game panel open when opening code after running from the explorer
- Show a clear error when the selected script cannot be loaded
v1.0.0
- Offer pyxel-mcp 1.3.0 to VS Code agent mode through uvx when uv is installed
- Bundle the pyxel Agent Skill 1.4.0 so agents know how to build games
- Add a Get Started walkthrough
- Add the pyxel.mcp.enabled setting
- Publish to the Marketplace and Open VSX from CI when publish tokens are set
- Require VS Code 1.109 or newer
- Add Dependabot, issue and pull request templates, and a security policy
- Add an integration smoke test that runs the extension in VS Code