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Windows RT does not support OpenGL ES. Instead they force usage of directX. Kivy depends on OpenGLES 2.0 as the minimum version for managing it's UI.
Work has started on using Angle, Kivy 1.9.2 now supports Angle which should theoretically allow it to run on Windows Mobile devices. However we still need to test and fix any providers and other issues that might arise. This can only be done if one of the core devs has a Win Mobile(arm) device.
Currently this is still not supported.
Kivy Currently therefore does not run on Windows Mobile(arm).
Windows Tablets based on x86_xx processors do run kivy just fine.