mk10v5
Pre-release
Pre-release
Should be sorta playable if it doesnt crash outright.
New:
- Perf
- Redone zipmod compat yet again
- F6 in overworld to save
- Scripts tab, it serves as a sort of whitelist which plugins/features to enable. This doesnt touch any files in plugin folders, it acts as a whitelist for whatever is there.
Known issues/to be fixed:
- face expressions are broken with default fakeid.cs script, replace it with https://raw.githubusercontent.com/kkdevs/Patchwork/5d9498c8b7ca01ae933a8a8189a58d03a20bdd07/scripts/fakeid.cs to get it working
- uncensors may not load (invisible bodies), needs repro
- studio via pw probably doesnt work at all, low priority, will be fixed in mk11
v5:
bgm accidentaly nuked by async default-on in v4certain jacket/uniform clothing parts may glitch or not work at all (partially fixed in v3)coordinate loading doesnt workcharacter portrait in h is garbledbepisplugins screencap seems broken, disable it in scripts tab for nowCards with missing mods will result empty cards listingnofade hangs on weekend buttoninfirmary event hangs
Other:
- A new folder
cacheis created top level to which compiled scripts and textures are cached. It's a temp fodler, hence the weird named files in there.